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Advanced [show]


Ernest Badger, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. His red hair is lengthy and is close to two feet long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Badger, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 3 Acid flasks.


Social Check DCs


Adam Merton, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his blue robe and has his greataxe always slung over his shoulder. He is muscular with a powerful set of arms. His red hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the west to a Seamstress, Adam learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and revenge

Bonds: Job, Enemies, Religious, Rich, Criminal record. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Adam Merton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Justin Sutton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Logical. Bonds: Immigrant, Slave. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Sutton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Tourmaline (140 gp). Golden pearl (140 gp).


Social Check DCs


Odo Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is greasy and uncared for. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Military, Criminal record. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Odo Harlan, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chrysoprase (30 gp).


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His blonde hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He got into the Locksmith business at a young age. He worked as a nervous Locksmith and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and wants to open a new tavern

Flaws: Sensitive, Impulsive, Secretive. Bonds: Job, Has a crush. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Marleigh, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)15 (+2) 11 (+0)16 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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