Adelard Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His golden hair is thinning but still full. He has a dull look in his brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To share knowledge with the world; and he would like to get married and retire
Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Has a crush, Rich. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 14000 sp.
Henry Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with red stripes complete with hood. He is physically well-built. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.
History: Henry hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful, Ugly. Bonds: Enemies, Rich. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 200 gp.
John Dryden, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and blonde with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His green eyes peer out from beneath his deerstalker white hat.
Personality: Calm and collected, he is a well trained Painter. He invites people to come help in his community garden.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Painter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Fighting. Bonds: Job, Nature, Family. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7
Possessions: 200 gp. Iolite (20 gp). Hematite (9 gp).
Percival Milton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting red shirt and pants. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.
Motivation: To be a Beggar again; and sabotage a competitor
Ideals: Persistence, Artistic. Flaws: Disease. Bonds: Family, Job. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: Just what you see.
Adelard Cromwell, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His brown hair is knotted and matted. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.
History: Adelard hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and an old rival family wants him found
Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Enemies, Rich, Family. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
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