Wymar Leighton, Male Human [Permalink]
Personal [hide]
Description: This man wears a white cloak and cross-gartered black stockings. He is muscular with a powerful set of arms. He has a very tight haircut. His eyes are likewise gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.
History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions
Flaws: Secretive, Addict, Mundane. Bonds: Religious, Nature. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Roger Ainsley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple blue robe with yellow stripes complete with hood, and is pretty ugly. His hair is short and black. His amber eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.
History: Born in the east to a Shoemaker, Roger learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Addict, Hedonist. Bonds: Job, Slave. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 9000 cp.
Diggory Bradly, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Seamstress uniform. He is physically well-built. He has moderate length black hair. He has a dull look in his green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Diggory studied abroad. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is unsatisfied with his job; and to unite with his sister
Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Job, Family. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Chad Brady, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears baggy yellow pantaloons and a brown scarf. He has done his best to style his golden hair to look like a famous performer. His eyes are green and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Fletcher, who enjoyed hunting, Chad was taken on many hunting expeditions. His childhood dream was to be a Fletcher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his sister; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Logical. Bonds: Enemies, Nature, Job, Family. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 200 gp.
Nicholas Fawcett, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His red hair is lengthy and is close to two feet long. He has gray eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Human people.
Flaws: Hedonist, Racist. Bonds: Criminal record, Military. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 30 pp.
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