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Dean Compton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a yellow collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His long silver hair reaches down to his waist. His skin is flawless and his green eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dean's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Fighting. Flaws: Depressed, Disease, Antagonistic. Bonds: Attractive. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Dean Compton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his brown hair in a pixie cut. His fierce blue eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and expand his business

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Job, Family. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Heiser, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp. Deep blue spinel (700 gp). Blue quartz (6 gp). Chrysoberyl (160 gp).


Social Check DCs


Odo Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. He has no hair. His fierce blue eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Odo was born the youngest of three triplets. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Odo Dryden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lewis Northcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Navigator business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and to settle down with his crush

Flaws: Insane. Bonds: Rich, Job, Religious, Debt, Has a crush. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Lewis Northcott, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)18 (+4) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Orc, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Anderton, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses in brown turtlenecks beneath a white coat with tan slacks. His clothes are grease stained in places. With bright brown hair and a scraggly beard. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. Balimaar was born on a far eastern plains where he grew up under the tutelage of his father, an expert Stableman. He then took over the family business and is one of the better Stableman for hire.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Disease. Bonds: Poor, Immigrant, Job, Military. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Anderton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 12000 sp.


Social Check DCs

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