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Advanced [show]


Geoffrey Trollope, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His hair is chestnut and very short. His eyes are a pleasant gray.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Spy, Geoffrey learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Geoffrey Trollope, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)4 (-3) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Lapis lazuli (6 gp). Star ruby (500 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Alexandre Hamilton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has styled his brown hair well, parting it to the right. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Alexandre was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Debt. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Alexandre Hamilton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +1, Intimidation +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Anselm Marley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of rapiers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Cartwright business at a young age. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Rich, Adventurer, Job. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Anselm Marley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized amber on his left hand. His red hair is cut short with large spiked bangs in the front. His half smiles and gray eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Tim will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Extrovert. Flaws: Impulsive. Bonds: Rich, Attractive, Military. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Tim Mori, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Everard Bradly, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears just a white suit. His whole body is exceptionally muscular. He wears a feathered hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 5 years old his parents immigrated from the north. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Everard Bradly, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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