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NPC Generator

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Advanced [show]


Randal Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born into a rich family. He worked as a nervous Junk Dealer and found it very stressful. He now owns his own business.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Fearful. Bonds: Enemies, Rich, Job. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Randal Gracey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp. 1 Small steel mirror. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Theobald Holton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His tied-back hair is blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.

History: He was born in a small mountains village. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Nature, Family. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Theobald Holton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Drogo Brandon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with Stetson hat. He has wavy black hair. His eyes are violet and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Flaws: Secretive, Disease. Bonds: Adventurer, Criminal record, Job. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Brandon, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)12 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Robert Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered yellow stockings, and he perpetually has his club ready. He wears a colorful flower in his white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with music.

History: Robert was raised in a hard working conservative environment. He worked as a nervous Slave Trader and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Robert Hampton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Winthrop, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a black poncho over his likewise colored trousers and shirt. His tied-back hair is white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Calm and collected, he is a well trained Bookbinder. He is an amazing painter.

History: He was raised in a desert tribe. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Nature, Criminal record. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Winthrop, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 37000 sp.


Social Check DCs

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