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Advanced [show]


Diggory Middleton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He has a small bristly mustache and wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Blacksmith in town.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He became a Blacksmith soon after.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Diggory Middleton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Atterton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large brown jacket. With a patchy black beard and wild black hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Criminal record. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Drogo Atterton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 15 (+2)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. Violet garnet (200 gp). 1 Antitoxin. 3 Acid flasks. 4 Thunderstones.


Social Check DCs


Trey Reid, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich northern family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Fighting, Artistic, Philantrophist. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Trey Reid, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Violet garnet (400 gp).


Social Check DCs


Guy Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Knight. His long golden hair reaches down to his waist. His eyes are hazel and beady.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Knight like his father before him.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Guy Dudley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Rolf Morton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear violet pants and tee shirts. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Athletic, Gifted, Optimist. Bonds: Job, Military. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Rolf Morton, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp.


Social Check DCs

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