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NPC Generator

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Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail and is in decent physical shape. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He was granted divine powers by his dying sister.

Motivation: He desires power and/or immortality.

Ideals: Joker, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Shane Barclay, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)9 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 pp.


Social Check DCs


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His long brown hair is drawn into a two foot long braid. His thin eyebrows rest above his beady blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Secretive, Fearful. Bonds: Religious. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Brownrigg, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Raymond Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. He has a blonde handlebar mustache and slicked back blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 4 years old his parents immigrated from the north. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Bonds: Family, Immigrant. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Raymond Kitchur, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)12 (+1) 10 (+0)8 (-1)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Jocelyn Elton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a pastel vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves music and to teach people music more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his music dream.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Jocelyn Elton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Jet (130 gp). Chrysoberyl (130 gp). Jade (130 gp). Golden pearl (130 gp).


Social Check DCs


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black cloak and cross-gartered grey stockings. He has a white handlebar mustache and slicked back white hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the south. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trym was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist, Persistence. Bonds: Attractive, Job, Criminal record. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Trym Warwick, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)15 (+2) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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