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NPC Generator

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Advanced [show]


Chad Benson, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears just a green suit. His auburn hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Chad studied abroad. His divine abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic. Bonds: Slave. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Chad Benson, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Arnold Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Greedy, Impulsive, Ugly. Bonds: Mentor. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Arnold Livingstone, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Charles Rutland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. He wears his golden hair up. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small plains village. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Nature. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Charles Rutland, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1500 sp.


Social Check DCs


Gomory Southey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses like a well dressed Baker does. His brown hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Baker.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined, Entrepeneur. Bonds: Job, Nature, Immigrant. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Gomory Southey, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)14 (+2) 10 (+0)18 (+4)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +6

Possessions: 1800 sp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and black with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His eyes are gray and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Joker, Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Halsey, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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