Ralf Tattersall, Male Human [Permalink]
Personal [hide]
Description: This eastern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He wears a Stetson hat to cover his moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 44000 sp.
Gomory Huxley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. In his 14th year, his parents were killed by a brigands raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Flaws: Ugly, Insane, Selfish. Bonds: Military, Enemies. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 10000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
Kyle Weston, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male very much looks the part of a Butcher. He is tall, broad shouldered and powerfully built. He has done his best to style his white hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.
History: A powerful brothel owner made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: Sabotage a competitor; and to be a bounty hunter again
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
Gerald Lincoln, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. His auburn hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His childhood dream was to be a Seamstress, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Selfish. Bonds: Attractive, Job, Religious, Enemies. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1100 sp. 1 Climber’s kit.
Miles Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a black suit. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Blacksmith in town.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Miles began to lead the lost caravan. He has achieved small success as a Blacksmith.
Motivation: He is compelled to act according to his religious beliefs; and marry his brother to traveling adventurers
Ideals: Entrepeneur. Bonds: Religious, Job, Enemies, Family. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Banded mail.
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