Hubert Chester, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He keeps his black hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Trey Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. His blonde hair is thinning but still full. His green unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his mother was called into army service. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and wants a kiss
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Military. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Lance Carlyle, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a white coat with blue slacks. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny sapphire earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Disciplined, Impeccable. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Blue sapphire (800 gp).
Gerald Alby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has a hunchback. His hair is white and very short. His blue unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: Gerald was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Ugly, Disease, Shy. Bonds: Religious. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Don Brixton, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Actor. His hair is chestnut and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Actor and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult.
Ideals: Optimist, Artistic. Bonds: Adventurer, Job. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Auran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
