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NPC Generator

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Advanced [show]


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white costume with the symbols of magic on his torso. His hair is long and red with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Terse, Insomniac, Greedy. Bonds: Enemies, Nature. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Lance Pinkerton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)10 (+0) 9 (-1)13 (+1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Cromwell, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and prefers to wear black pants and tee shirts. His hair is blonde and curly. He has several tiny sapphire earrings on each ear.

Personality: Calm and collected, he is a well trained Spy. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. Anselm was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Job, Religious. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Anselm Cromwell, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Everard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and black tie. He is portly but not overly obese. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Selfish, Shy, Antagonistic. Bonds: Nature, Immigrant. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Everard Dumph, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Red spinel (100 gp). Rhodochrosite (10 gp). Aquamarine (400 gp).


Social Check DCs


Anselm Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair, while still mostly golden, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Anselm Brownrigg, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 6 (-2)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adam Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with feathered hat. His tied-back hair is red. His thin eyebrows rest above his beady blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Adam was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He struck the Miller job and began his own company from there.

Motivation: To be a Sailor again.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Adam Jacobs, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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