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NPC Generator

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Chad Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He is bald on top and has large white tufts of hair around his ears. His eyes are a pleasant amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Chad Northcott, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 sp.


Social Check DCs


William Blakely, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His long auburn hair reaches down to his waist. He has a dull look in his blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Miner in town.

History: Sold as a small child to a brothel owner, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: To be a Beggar again.

Flaws: Terse, PTSD. Bonds: Immigrant, Job, Mentor. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

William Blakely, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 4 Tanglefoot bags.


Social Check DCs


Roland Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with pastel and white striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His hair is blonde, silky, and of moderate length. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Roland has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Flaws: Addict, Disease. Bonds: Attractive, Guardian, Family. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Roland Ainsworth, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Norman Blyth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Norman was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence, Fighting. Flaws: Insane. Bonds: Attractive, Job, Military. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Norman Blyth, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Thunderstones. 3 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Gerald Southey, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a simple black robe with tan stripes complete with hood. His auburn hair and beard is wavy and long. This violet eyed northerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and doesn't want to be a cartwright and was forced into it by his family

Flaws: Shy, Mundane. Bonds: Attractive, Family, Military. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Gerald Southey, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 9 (-1)17 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (6 gp). Pink pearl (90 gp). Blue quartz (6 gp).


Social Check DCs

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