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NPC Generator

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Advanced [show]


Wymar Pinkerton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his golden hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Pinkerton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)17 (+3) 18 (+4)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Backpack. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs


Theodoric Benson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses like a well dressed Map Maker does. He is tall, broad shouldered and powerfully built. His hair is golden and very short. His violet eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Map Maker.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Attractive, Military. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Theodoric Benson, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp. Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Hunter Hayley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear green clothing when he does not wear armor. His golden hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Bowyer, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and expand his business

Flaws: Antagonistic, Racist. Bonds: Attractive, Family, Job, Adventurer. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Hunter Hayley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: To reunite with his absent father; and he is greedy

Flaws: Insane. Bonds: Attractive, Family, Rich, Job. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Roger Ashley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 60 pp. Moonstone (40 gp). Amethyst (90 gp). Peridot (40 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


William Kendal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He keeps his chestnut hair in a flapper bob. He has a dull look in his blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Attractive. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

William Kendal, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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