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Advanced [show]


Randal Moreno, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy black hair. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Randal never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, In love. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Randal Moreno, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp.


Social Check DCs


Chad Hackney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather, and he perpetually has his kukri ready. He has no hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Hackney, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)11 (+0) 16 (+3)7 (-2)
Skills Insight +5, Intimidation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Sardonyx (50 gp). Sard (50 gp). Red garnet (80 gp).


Social Check DCs


Hunter Yardley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is thinning but still full. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Hunter was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Shoemaker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Hunter Yardley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 8 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. Rhodochrosite (10 gp). Red spinel (150 gp). Fiery yellow corundum (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a black and tan robe with the hood down. He has wavy golden hair. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Hedonist. Bonds: Religious, Mentor. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Randal Huckabee, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 5 (-3)16 (+3)
Skills Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Allerton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy brown suit. His moppish black hair is in a traditional bowl cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: Lewis wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Enemies. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Allerton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver comb with moonstones (500 gp).


Social Check DCs

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