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Advanced [show]


Wymar Hackney, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Wymar studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying sister.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Joker, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Wymar Hackney, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. 1 Healer’s kit. 1 Spyglass. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Clerebold Byron, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Clerebold was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Philantrophist, Optimist, Artistic. Bonds: Job. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Clerebold Byron, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His moppish black hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with painting.

History: Born to a Butcher, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Fighting, Optimist, Artistic. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Garrick, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.

History: He comes from a rich eastern family. His psionic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against brigands; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Gyula, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Peter Darby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Rich, Slave. Occupation: Armorer

Voice: American accent

Attributes [hide]

Peter Darby, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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