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Advanced [show]


Hubert Emsworth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean brown cloak covering his clean studded leather. He has a small bristly mustache and wavy golden hair. He has brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He wants to get laid; and balancing his hectic life and new brewer responsibilities is difficult

Flaws: Secretive, Hedonist. Bonds: Military, Job, Has a crush. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Emsworth, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Amber (110 gp). Pink pearl (110 gp). Jet (110 gp).


Social Check DCs


Alexandre Wakefield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a fine chain shirt which he covers with grey colored cloaks and clothing, and his gloved hand is found clutching a spear. His hair is golden, silky, and of moderate length. His brown eyes dart from person to person.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Alexandre Wakefield, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Hubert Ramsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black tunic with yellow highlights, and long tan pants that bunch up around his shoes and is in decent physical shape. His hair is red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job, Nature, In love. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Hubert Ramsay, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)10 (+0) 18 (+4)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 16000 cp. 4 Alchemist’s fire.


Social Check DCs


Shane Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is wearing a long, blue, dusty cloak. He has a hunchback. His brown hair is cut short. His green eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: He got into the Knight business at a young age. His necromantic abilities were realized during a raid on his village. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Gifted. Flaws: Ugly, Mundane, Fearful. Bonds: Job, Rich. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Shane Ramsey, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 16 (+3)15 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas York, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting grey shirt and pants. His brown hair is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas York, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp. Eye agate (4 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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