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Advanced [show]


Ernest Atterton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair and beard is wavy and long. His eyes are brown and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Ernest Atterton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)13 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 26000 sp.


Social Check DCs


Hunter Ryley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His blonde hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Hunter studied abroad. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Ryley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)16 (+3) 4 (-3)14 (+2)
Skills Deception +4, Perception -1
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Conrad Hailey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He has the majority of his body covered in plate, and his gloved hand is found clutching a shortspear. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. Conrad was born on a far eastern forest where he grew up under the tutelage of his father, an expert Dyer. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Shy, Ugly. Bonds: Immigrant. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Hailey, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp. Chalcedony (30 gp). Golden pearl (90 gp). Alexandrite (400 gp).


Social Check DCs


Trym Weston, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white and very short. He has blue eyes and a pastel hat with a blue feather.

Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trym was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Job, Family, Adventurer. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Trym Weston, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Garrick, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large brown jacket. He wears his white hair up. He has amber eyes and a brown hat with a grey feather.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He became a Shepherd soon after.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Justice, Fighting. Bonds: Job, Rich, Adventurer. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Garrick, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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