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Advanced [show]


Guy Astley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his falchion ready. His red hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Map Maker, who enjoyed hunting, Guy was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Assassin.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Guy Astley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. Fiery yellow corundum (1200 gp). Deep green spinel (40 gp). Silver pearl (40 gp). Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs


Guy Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Marshal does. His brown hair, when down, is lengthy. His eyes are violet and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Job, Military, Immigrant, Nature. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Guy Rutland, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 17 (+3)6 (-2) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Adelard Winchester, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his red hair in a pixie cut. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Servant business at a young age. A gifted student he started as a Ploughman, but he got bored and became a Servant. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new servant responsibilities is difficult

Flaws: Terse. Bonds: Job, Adventurer, Religious. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Adelard Winchester, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Heward Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is portly but not overly obese. His tied-back hair is blonde. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of eastern immigrants he idolized his father. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Heward Tickle, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp.


Social Check DCs


Trym Ryley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Beneath his clothing is a huge mess of scar tissue. His auburn hair is cut short. His green eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Slave, Criminal record. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Trym Ryley, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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