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Advanced [show]


Reynard Ryley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. This blue eyed northerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, In love, Religious. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Reynard Ryley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Insight +0, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Fidget, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. His whole body is exceptionally muscular. His chestnut hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the south

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Gerard Fidget, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)14 (+2) 14 (+2)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Drogo Fulton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his brown hair to look like a famous performer. His violet eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Painter mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Drogo Fulton, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Heward Warwick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a sage and was forced into it by his family

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Heward Warwick, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a yellow poncho over his likewise colored trousers and shirt. He wears a broad hat to cover his moderate length blonde hair. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Religious. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Frederick Altham, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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