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NPC Generator

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Advanced [show]


Clerebold Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a faded coat and loose pants complete with deerstalker hat. He has moderate length white hair. His violet eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Clerebold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Rich. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Clerebold Tewksbury, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 14 (+2)5 (-3)
Skills Persuasion -1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Hematite (5 gp).


Social Check DCs


Hunter Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is brown, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.

Personality: He dislikes all the random violence that takes place in the west. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Pacifist. Bonds: Attractive, Immigrant, Military, Adventurer. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Hunter Barclay, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills History +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Rose (80 gp). Chrysoberyl (100 gp). Tiger eye turquoise (14 gp). Golden pearl (100 gp).


Social Check DCs


Patrick Stanley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green tunic with blue highlights, and long brown pants that bunch up around his shoes, and is pretty ugly. He wears his brown hair down. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: He wants to get laid; and he's in love

Ideals: Gifted. Flaws: Ugly, Disease, Selfish. Bonds: Family, Has a crush. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Patrick Stanley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Chad Langley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet coat over a blue low-cut shirt, and a deerstalker hat upon his head. His white hair is greasy and uncared for. He has several tiny ruby earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: Chad hails from a village terrorized by gnolls. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge.

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Chad Langley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Reynard Blyth, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a pastel coat over a black low-cut shirt, and a feathered hat upon his head. His whole body is exceptionally muscular. His brown hair is knotted and matted. This gray eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: To be a Knight again.

Ideals: Philantrophist. Bonds: Immigrant, Job, Mentor, Enemies. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Reynard Blyth, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 25000 cp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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