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Advanced [show]


Guy Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered rapier and tarnished sword as well. His hair is black and curly. He has blue eyes.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Persistence. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Stapleton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp. Azurite (16 gp). 4 Antitoxin. 3 Smokesticks. 1 Holy water.


Social Check DCs


Miles Halsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Farmer. His hair is greying and his face has many wrinkles. His hazel eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Farmer and found it very stressful. He then took over the family business and is one of the better Farmer for hire.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult.

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Job, Attractive. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Miles Halsey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His long auburn hair reaches down to his waist. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Adventurer, In love, Mentor, Immigrant. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Stanford, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)18 (+4) 14 (+2)13 (+1)
Skills Arcana +6, Athletics +0
Senses Passive Perception 12
Languages Common, Giant, Ignan, Goblin, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Iolite (70 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Thomas Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He has gleaming, smiling violet eyes.

Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Thomas Livingstone, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Clerebold Addington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a black handlebar mustache and slicked back black hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Beggar business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Flaws: Insomniac. Bonds: Job, Criminal record, Mentor, Nature. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Clerebold Addington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp.


Social Check DCs

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