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NPC Generator

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Advanced [show]


Alex Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Architect does. His chestnut hair is singed and shortened. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Alex's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north to a Architect, Alex learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Ugly, Addict. Bonds: Job. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Alex Hadlee, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Celestial, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin brown vertical stripes and blue pants. His auburn hair is kept up in a ponytail inside a top hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Manfred Rayden, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Fulton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and black with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and to end his boredom

Ideals: Professionalism, Entrepeneur, Gifted. Flaws: Ugly, Mundane. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Thomas Fulton, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Peter Ashley, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. He is muscular with a powerful set of arms. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A freak accident while working with his Shepherd father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Shy, Hedonist, Disease. Bonds: Attractive. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Peter Ashley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of luck around his neck, and a shortspear on his belt. His hair is auburn, silky, and of moderate length. He has a tattooed face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: Many brigands want him driven away.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Guy Kelsey, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. 1 Masterwork manacles.


Social Check DCs

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