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NPC Generator

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Advanced [show]


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His black hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful brothel owner made him what he is. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Mentor, Slave. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Windsor, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Weld, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Mercenary uniform. He wears a Stetson hat to hide his balding. His blue eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: William hails from a village terrorized by orcs. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers.

Flaws: Addict. Bonds: Job, Family, Enemies, Slave. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

William Weld, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 7 (-2)16 (+3)
Skills Insight +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Tim Walpole, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Performer, who enjoyed hunting, Tim was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Greedy. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Tim Walpole, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Manfred Dalton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His auburn hair is smooth and relatively long. His gray eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Merchant, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Bonds: Family, Poor, Criminal record. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Manfred Dalton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2200 sp. Black pearl (900 gp).


Social Check DCs


Gerald Springfield, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a very tight haircut. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered painting. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic, Gifted, Artistic. Flaws: Mundane. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Springfield, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)6 (-2) 9 (-1)15 (+2)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Half-Plate. 1 Full Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs

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