Gerard Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with black stripes complete with hood. His skin is fair and his fingers are delicate and long. His silver hair is heavily combed to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Flattery will make him almost putty in your hands.
History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Gifted. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Stableman
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 sp. 1 Chain shirt.
Clerebold Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tan trousers with green and white striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Nature, Enemies. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
Tim Nibley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a faded coat and loose pants complete with small hat. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Tim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Ernest Hartford, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large tan jacket. His silver hair is lengthy. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Tanner, who enjoyed hunting, Ernest was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Ernest never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Job, Nature, In love. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 46000 sp. Malachite (14 gp). Freshwater pearl (14 gp). 1 Minor magic item.
Raymond Dudley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His auburn hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Seamstress business at a young age. He helped his mother out around the business and became quite the natural. He has worked as a Seamstress like his mother before him.
Motivation: He feels kind of lost in life.
Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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