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Advanced [show]


Heward Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey small hat and grey clothes. He wears a colorful flower in his silver hair. His eyes are gray.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heward was born in the north. At a young age he loved to build and create. In his 13th year, his parents were killed by a drow raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and to unite with his brother

Ideals: Persistence. Bonds: Attractive, Enemies, Rich, Adventurer, Family. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Heward Hayley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)14 (+2) 6 (-2)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Citrine (40 gp). Bloodstone (40 gp). Banded agate (15 gp). Golden yellow topaz (700 gp).


Social Check DCs


Norman Yardley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a hunchback. His silver hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Optimist. Flaws: Ugly, Disease, Fearful. Bonds: Enemies. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Yardley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Anselm Fulton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a very tight haircut. His fierce gray eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Joker. Flaws: Greedy. Bonds: Nature, Criminal record. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Anselm Fulton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Orc
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 42000 sp. Citrine (40 gp). Citrine (40 gp). Smoky quartz (40 gp).


Social Check DCs


Clerebold Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His black hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Tanner, who enjoyed hunting, Clerebold was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Entrepeneur. Bonds: Poor, Immigrant, Nature, Religious. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Hadleigh, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Banded mail. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Heward Garrick, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. His blonde hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal writing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Logical, Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Garrick, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Athletics -1, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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