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NPC Generator

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Advanced [show]


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: The child of eastern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Attractive, Religious, Immigrant. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Sydney, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)9 (-1) 7 (-2)8 (-1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anthony Barton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright brown suits and hats. His brown hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Anthony was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Barton, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Richard Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He has moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Richard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He became a Mercenary soon after.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Richard Northcott, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His silver hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the west. Like his father and his sister before him, after school he went straight into learning to become a Tailor. He has achieved small success as a Tailor.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Poor, Job. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Tim Spalding, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Diggory Garrick, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is thinning but still full. He has gleaming, smiling gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 14 years.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted, Logical. Bonds: Job, Rich, Attractive. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Diggory Garrick, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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