Cory Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears a brown Stetson hat and brown clothes. His blonde hair is braided into rings. This green eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.
History: Cory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20000 cp. 1 Minor magic item.
Dean Ashley, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs, and sports empty pouches on his belt. His blonde hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. Dean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Banker and was forced into it by his family; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Criminal record. Occupation: Banker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Simon Davenport, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a green coat with tan slacks. He is physically well-built. His red hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: His spouse's relatives view him with great suspicion.
Bonds: Attractive, Adventurer, Poor, Family. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 6 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. Zircon (60 gp). Aquamarine (300 gp). Aquamarine (300 gp). Zircon (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Roland Atherton, Male Human [Permalink]
Personal [hide]
Description: A 5'8" northern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his brown hair in a pixie cut. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out
Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer, Slave. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 45000 sp. Obsidian (4 gp). Golden yellow topaz (600 gp).
Hugh Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This western man wears blue trousers with red and green striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He keeps his red hair in a pixie cut. His blue unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in the west, but his parents moved at a very young age to the east. Cursed with a spirit at a very young age, Hugh has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Flaws: Disease. Bonds: Poor, Immigrant, Job, Family. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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