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NPC Generator

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Advanced [show]


Balimaar Presley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly auburn, has prominent grey streaks. His eyes, though not visible through his cowl, are green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Balimaar was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Butcher.

Motivation: Expand his business; and doesn't want to be a butcher and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Presley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Robert Kendal, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He wears his white hair down. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To clean up the streets; and his religion dominates his actions

Bonds: Religious, Immigrant, Military, Job, Guardian. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Robert Kendal, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Adelard Asheton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His chestnut hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record, Slave. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Adelard Asheton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Religion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 90 pp.


Social Check DCs


Gomory Langston, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His hair is cut close to his head. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Persistence, Impeccable. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Langston, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is physically well-built. He has wavy brown hair. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Patrick was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Miller and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Patrick Kirby, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 16 (+3)7 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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