Tim Rylan, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears blue leather gloves, a blue jacket, and tight pants. He has a small bristly mustache and wavy chestnut hair. His brown unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of a Shepherd, who enjoyed hunting, Tim was taken on many hunting expeditions. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's looking for his big break.
Ideals: Opinionated. Flaws: Disease. Bonds: Job, Nature, Adventurer. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 23000 sp. A delicate silver chain set with a tourmaline (50 gp). Cloth of gold vestments (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.
Aldous Enfield, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. With bright auburn hair and a scraggly beard. His eyes are likewise green. His teeth are white and perfect.
Personality: Aldous wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Aldous was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.
Motivation: He feels kind of lost in life; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Flaws: Depressed. Bonds: Rich, Attractive, Military, Family. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Gomory Radcliffe, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears many layers of old clothing at all times. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his absent mother.
Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Family, Mentor. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Silver comb with moonstones (200 gp). Silver ewer (20 gp). A miniature golden chest with tiny emeralds lining the top (90 gp).
Alex Addington, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He sports pastel clothing, slightly heavier than average wear. His golden hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep.
Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant, Military. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 7
Hit Points 64 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 17 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple +2
Possessions: 40000 cp. Banded agate (13 gp). Deep green spinel (80 gp). Chrysoprase (60 gp).
Wymar Bradly, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs, and sports empty pouches on his belt. His blonde hair is long and unkept. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. In his 12th year, his parents were killed by a giants raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Military, Enemies. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp. 3 Antitoxin. 3 Antitoxin.
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