Godfrey Dudley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a simple white robe with tan stripes complete with hood. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Immigrant, Nature. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hugh Acton, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man usually wears his white robe and has his greatsword always slung over his shoulder. He wears a colorful flower in his chestnut hair. His brown eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3000 cp. Iolite (80 gp). Violet garnet (200 gp). Alexandrite (200 gp).
Trym Springfield, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his long red hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic, Professionalism. Flaws: Fearful. Bonds: Religious, Job. Occupation: Barber
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Conrad Mori, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He also is a firm believer in the manly ideal.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's in love; and he has money and likes to spend it
Flaws: Impulsive. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Guy Fidget, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His long golden hair reaches down to his waist. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.
History: Born in the west to a Soapmaker, Guy learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is unsatisfied with his job; and revenge
Ideals: Fighting, Logical. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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