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Advanced [show]


Percival Whitby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is an epitome of beauty. He has dyed his greying black hair a little too much giving a sharp black color. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Disciplined. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Percival Whitby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)7 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). An abacus with copper, silver and gold markers (120 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Dustin Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He has styled his red hair well, parting it to the left. His eyes are violet and catlike.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Fearful, Mundane. Bonds: Rich, Job, Religious. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Dustin Kimberly, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Clerebold Alby, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered hammer and tarnished quarterstaff as well. His black hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, his parents were killed by a goblins raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Fighting, Philantrophist. Bonds: Poor, Enemies, Mentor. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Clerebold Alby, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 16 (+3)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ralf Churchill, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey tunic with red highlights, and long brown pants that bunch up around his shoes. His white hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Born in the east to a Cartwright, Ralf learned a great deal about his mother's area of expertise. A gifted student he started as a Glassblower, but he got bored and became a Cartwright. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He feels kind of lost in life; and to be a glassblower again

Flaws: Addict, Antagonistic, Depressed. Bonds: Adventurer, Job, Enemies. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Ralf Churchill, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Gilbert Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He carries a battered flail and tarnished bow as well. His red hair is slicked back into a classic pompadour. He has gleaming, smiling hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Impeccable, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Gilbert Fawcett, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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