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Advanced [show]


Shane Dalton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and tends to wear a large black jacket. His left hand appears badly burned and disfigured. He wears his blonde hair down. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Shane Dalton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dean York, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he is unsatisfied with his job

Flaws: Shy, Secretive. Bonds: Job, Criminal record, Rich. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Dean York, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Jet (40 gp).


Social Check DCs


Hugh Ashton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Apothecary uniform, and is pretty ugly. He keeps his red hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Hugh Ashton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Trey Clayden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a black collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He wears his black hair up. His hazel eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.

History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Trey Clayden, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Aquamarine (1100 gp). Rose (70 gp). Freshwater pearl (16 gp). Eye agate (16 gp). 1 Minor magic item.


Social Check DCs


Balimaar Ramsay, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north his family was never financially stable. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. He has achieved small success as a Architect.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and further expansion of business

Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Balimaar Ramsay, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills History +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Carnelian (60 gp). Freshwater pearl (16 gp).


Social Check DCs

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