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NPC Generator

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Advanced [show]


Hubert Ogden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His golden hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Hubert Ogden, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is long and unkept. He has gleaming, smiling green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Trym Cholmondeley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Richard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear blue pants and tee shirts, and a wedding ring on his right hand. He has a long auburn beard with little hanging trinkets. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: The child of a Interpreter, who enjoyed hunting, Richard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Richard took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to settle down with his crush

Flaws: Ugly, Disease, Shy. Bonds: In love, Nature. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Richard Eastaughffe, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 17 (+3)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adam Royston, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Server, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting, Justice. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Adam Royston, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Infernal, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 30 pp.


Social Check DCs


John Ashley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. With a patchy blonde beard and wild blonde hair. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Bookbinder in town.

History: Born in the east to a Bookbinder, John learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Guardian. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

John Ashley, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Silver comb with moonstones (100 gp).


Social Check DCs

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