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NPC Generator

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Advanced [show]


Roger Barney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a yellow tunic with grey highlights, and long white pants that bunch up around his shoes. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also has developed a complete distrust of the Map Maker profession.

History: His mother raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Insane. Bonds: Criminal record, Job, Nature, Family. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Barney, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)16 (+3) 16 (+3)14 (+2)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Goblin, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Jocelyn Fawcett, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears a brown costume with the symbols of magic on his torso. He wears his white hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Criminal record, Rich, Job. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Jocelyn Fawcett, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Sutton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a red poncho over his likewise colored trousers and shirt. With a patchy black beard and wild black hair. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found; and doesn't want to be a soapmaker and was forced into it by his family

Flaws: Secretive. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Heward Sutton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Randal Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his shortspear. His brown hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich eastern family. He was taken from his home at a very young age. Some 2 years later his spouse died after the birth of his son. Heartbroken, Randal never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed. Bonds: In love, Rich, Slave. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Randal Braxton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy brown suit. He has done his best to style his white hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Gomory never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Hedonist. Bonds: Attractive, Immigrant, Family, Nature, In love. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Hayhurst, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Chrysoberyl (60 gp). Bloodstone (70 gp). Silver pearl (60 gp).


Social Check DCs

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