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Advanced [show]


Cory Snape, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and to prove his worth to the world

Ideals: Passionate, Persistence. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Snape, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a crossbow on his belt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his broad brown hat.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He has achieved small success as a Gardener.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Fighting. Flaws: Forgetful. Bonds: Job, Military, In love. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Theodoric Mitchell, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 45000 sp. Red garnet (160 gp). 1 Minor magic item.


Social Check DCs


Gunter Astley, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with white slacks. His red hair is cut jaggedly and amateurishly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Optimist, Justice. Bonds: Attractive, Criminal record, Poor. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Astley, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large white mantle and cape that has been intricately interwoven into his blue robe. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the west to a Weaver, Odo learned a great deal about his mother's area of expertise. His childhood dream was to be a Blacksmith, but he was a colossal failure. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Job, Nature. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Odo Bradshaw, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)7 (-2) 14 (+2)18 (+4)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tim Darlington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barber, and he perpetually has his pickaxe ready. His auburn hair and beard is wavy and long. He has a dull look in his amber eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Barber, Tim learned a great deal about his mother's area of expertise. He has had some formal poetry training, and achieved minor success. He has worked as a Barber like his mother before him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Enemies. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Tim Darlington, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Giant, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 2000 sp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs

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