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Advanced [show]


Shane Langley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to cover his moderate length white hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Shane Langley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Tim Dayton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized pastel coat, he is not a threatening figure. His chestnut hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Tim was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Family. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Tim Dayton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp. Rose (30 gp). White opal (800 gp). 1 Minor magic item.


Social Check DCs


Arnold Stapleton, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear green clothing when he does not wear armor, he is not a threatening figure. He wears a wide-brimmed hat to cover his moderate length golden hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Some 10 years later his spouse died after the birth of his son. Heartbroken, Arnold never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His religion dominates his actions; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Immigrant, In love, Religious. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Arnold Stapleton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 4 (-3)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ralf Charlton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His auburn hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Ralf was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered poetry. He was always very intelligent and has formed a secret society of specialists.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Mundane, Secretive. Bonds: Family, Job. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Ralf Charlton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Silver chalice with lapis lazuli gems (130 gp). Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Hourglass. 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


Patrick Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of luck on his torso. He has a moderate pudge and is not very fit. He keeps his auburn hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Mentor, Adventurer. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Patrick Clive, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1000 sp. 1 Smokesticks.


Social Check DCs

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