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Advanced [show]


Percival Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear white tank tops with red pants. He wears his red hair down. He has gleaming, smiling amber eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Stableman.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Adventurer, Job. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Percival Kensley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 2 Tanglefoot bags.


Social Check DCs


Nicholas Harlow, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His hair is long and red with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Addict, Impulsive. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Nicholas Harlow, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kody Graeme, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel costume with the symbols of death on his torso. His silver hair has been sun bleached extensively. His eyes are blue and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Military, Poor. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Kody Graeme, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting blue shirt and pants. His hair is long and red with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Everard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Shirley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Manfred Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple grey line shooting up and back down. His skin is fair and his fingers are delicate and long. His red hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Manfred hails from a village terrorized by orcs. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Joker. Bonds: Enemies, Adventurer. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Manfred Cromwell, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 16 (+3)7 (-2) 18 (+4)10 (+0)
Skills Arcana +0, Investigation +0
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 5 Acid flasks. 1 Alchemist’s fire.


Social Check DCs

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