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Advanced [show]


Hugh Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He usually wears his green robe and has his warhammer always slung over his shoulder. He has a hunchback. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Impeccable, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Hugh Hornsby, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 8 (-1)8 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. Star rose quartz (80 gp). Amber (50 gp). Blue star sapphire (1200 gp).


Social Check DCs


Gerard Shelly, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears baggy green pantaloons and a black scarf. His hair is long and golden with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with music.

History: He was born several months after his mother was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Nature, Rich. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Gerard Shelly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Bertram Hailey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large white mantle and cape that has been intricately interwoven into his grey robe. He wears his black hair up in a very large beehive style do. His eyes are green.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small forest village. A gifted student he started as a Fisher, but he got bored and became a Fletcher. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Flaws: Shy. Bonds: Nature, Job. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Bertram Hailey, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 6 (-2)15 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Chrysoprase (60 gp). Jasper (60 gp). Brown-green garnet (150 gp).


Social Check DCs


Heward Eastoft, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue coat over a yellow low-cut shirt, and a feathered hat upon his head. His hair is long and black with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His eyes are likewise violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Passionate. Flaws: Insane. Bonds: Criminal record, Family, Job. Occupation: Baker

Voice: Whispers

Attributes [hide]

Heward Eastoft, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 70 pp. Eye agate (7 gp). White pearl (80 gp). Iolite (50 gp). Jasper (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. His head has been shaved. He has gleaming, smiling green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Wymar Cooper, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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