Dean Hayden, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His red hair is singed and shortened. His blue eyes peer out from beneath his broad black hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Dean reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels kind of lost in life; and seeks redemption
Flaws: Ugly, Shy, Depressed. Bonds: Criminal record, Religious, Military. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Freshwater pearl (4 gp). Deep green spinel (40 gp). Iolite (50 gp). 1 Masterwork Heavy wooden shield.
Balimaar Branson, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, black, dusty cloak. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. His eyes are brown.
Personality: Eccentric and domineering, Balimaar will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help
Ideals: Extrovert. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (100 gp). 1 Half-Plate.
Alexandre Fidget, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a grey and black robe with the hood down. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his chestnut hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.
History: Alexandre was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Stylist. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure.
Flaws: Ugly, Racist, Shy. Bonds: Rich, Job. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light steel shield.
Aldous Weld, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears blue trousers with brown and green striped suspenders. He wears various colorful collared shirts. His hair is long and black with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His amber unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Flaws: Disease, Fearful. Bonds: Guardian, Adventurer, Family. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 5000 cp.
Justin York, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His wide-brimmed hat is riddled with cuts and holes. His green unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, Justin's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!