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NPC Generator

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Advanced [show]


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His hair is white and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. His psionic abilities were realized during a raid on his village. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Job, Family, Rich. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Arnold Barlow, Male Human Fighter 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Trym Roscoe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a white suit, brown shirt, and red tie. His silver hair is heavily combed to the left. He has a dull look in his hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Bricklayer business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and expand his business

Flaws: Shy, Fearful, Racist. Bonds: Job, In love. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Trym Roscoe, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)17 (+3) 8 (-1)10 (+0)
Skills Religion +5, Stealth +1
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing a perfectly clean shirt and pair of pants. His right hand appears badly burned and disfigured. His hair is short and golden. He has green eyes.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the north to a Farmer, Solomon learned a great deal about his mother's area of expertise. A gifted student he started as a Shepherd, but he got bored and became a Farmer. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Bonds: Attractive, Guardian, Has a crush, Adventurer, Job. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Solomon Eastaughffe, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 700 gp.


Social Check DCs


Percival Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is physically well-built. He sports a long red beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Sensitive, Insane, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Percival Hale, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Perception +4, Stealth -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 600 gp. Solid gold idol (400 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Manfred Denholm, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely brown suit with grey socks and a vest with buckled shoes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Denholm, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)7 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Malachite (7 gp). Jasper (30 gp).


Social Check DCs

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