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NPC Generator

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Advanced [show]


Miles Graham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His silver hair is heavily combed to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Joker. Flaws: Addict. Bonds: Job, Rich, Debt. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Graham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)10 (+0) 17 (+3)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Arnold Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Military. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Arnold Kirby, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)10 (+0) 5 (-3)11 (+0)
Skills Religion +2, Sleight of Hand +0
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adam Elton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky brown painted plate armor. He wears his red hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Adam Elton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 10 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alexandre Hadley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Shoemaker does. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has worked as a Shoemaker like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Alexandre Hadley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a sai on his belt. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut jaggedly and amateurishly. This gray eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Racist. Bonds: Job, Religious, Military. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Acton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 2800 sp. Brown-green garnet (60 gp). Citrine (30 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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