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NPC Generator

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Advanced [show]


Anthony Cornish, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large yellow jacket. His hair is black, silky, and of moderate length. His gray eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Anthony Cornish, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rolf Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He carries with him a set of pickaxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a banker and was forced into it by his family

Ideals: Fighting, Justice, Philantrophist. Flaws: Insane. Bonds: Religious. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Rolf Bradford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Auran, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Sharps, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair and beard is wavy and long. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the south his family was never financially stable. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.

Motivation: To be a Ploughman again; and seeks redemption

Bonds: Guardian, Criminal record, Poor, Family, Job. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Ernest Sharps, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Don Coombs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt with thin blue vertical stripes and green pants. With bright silver hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He struck the Beggar job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Addict, Antagonistic. Bonds: Criminal record, Military, Job. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Coombs, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is cut short with large spiked bangs in the front. His eyes are gray and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Hayhurst, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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