Norman Huxley, Male Human [Permalink]
Personal [hide]
Description: A 5'10" southern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is singed and shortened. He has green eyes and a black hat with a red feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Sculptor, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Find a way to reverse the transformation of his sister; and money/treasure
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3000 sp.
Conrad Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white coat over a red low-cut shirt, and a deerstalker hat upon his head. His hair is chestnut, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.
History: He was born in the west, but his parents moved at a very young age to the south. Conrad was born on a far western forest where he grew up under the tutelage of his father, an expert Body Guard. He left for the west, certain he would find work there.
Motivation: Wants to work out more often; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Dustin Ashley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large brown jacket. His brown hair is heavily combed to the right. His eyes are gray and beady.
Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the south to a Masseuse, Dustin learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his absent mother; and to reunite with his old friends
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp. Hematite (11 gp). White opal (900 gp).
Conrad Badger, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.
History: Conrad was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Gardener job and began his own company from there.
Motivation: To prove his worth to the world; and to get a good night's sleep
Flaws: Sensitive, Impulsive. Bonds: Poor, Attractive. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Geoffrey Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His long black hair is drawn into a two foot long braid. His gray eyes are passionate and lively.
Personality: He has always had a great fascination with Human culture. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Locksmith mother left him crippled. He left for the west, certain he would find work there.
Motivation: He feels threatened by others; and a strong sense of loyalty to human people
Flaws: Racist, Disease, Fearful. Bonds: Poor, Immigrant, Mentor. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Tourmaline (160 gp). 1 Masterwork Light wooden shield.
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