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NPC Generator

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Advanced [show]


Clerebold Easton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and pastel, and wears rings and necklaces with large, colorful gems. His chestnut hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Religious, Enemies. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Clerebold Easton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Bloodstone (80 gp).


Social Check DCs


Alexandre Morton, Male Human [Permalink]

Personal [hide]

Description: This southern man likes to wear brown tank tops with red pants. His clothes are grease stained in places. He wears his red hair down. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Alexandre will drive conversation. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Alexandre Morton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Middleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His black hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Theobald was raised in a hard working conservative environment. He worked as a nervous Barrister and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To protect his home; and he is wracked by social anxiety

Flaws: Ugly, Fearful, Mundane. Bonds: Job, Guardian. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Theobald Middleton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 16 (+3)8 (-1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Henry Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to cover his moderate length chestnut hair. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his dancing dream.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Artistic, Logical. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Rutherford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kody Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is brown and curly. His gray eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by orcs. Kody was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Many orcs want him driven away.

Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Enemies. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Kody Walcott, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)14 (+2) 10 (+0)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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