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NPC Generator

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Advanced [show]


Kody Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and tan robe with the hood down, and he perpetually has his flail ready. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed easterner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Fighting, Justice, Gifted. Bonds: Rich, Job. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Kody Ainsworth, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Drogo Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in tan turtlenecks beneath a brown coat with blue slacks. His wide-brimmed hat is riddled with cuts and holes. He has gray eyes and a tan hat with a brown feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Engraver, who enjoyed hunting, Drogo was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Drogo Kitchur, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tim Dayton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He has a long blonde beard with little hanging trinkets. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Masseuse. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Masseuse for hire.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Tim Dayton, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 18 (+4)8 (-1)
Skills Insight +6, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his golden hair well, parting it to the left. His violet eyes peer out from beneath his small black hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Depressed, Mundane. Bonds: Rich. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Percival Kitchur, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)9 (-1) 6 (-2)13 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp. Silver pearl (50 gp). Red-brown spinel (50 gp). Red spinel (50 gp). Black pearl (700 gp).


Social Check DCs


Ernest Addington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely tan suit with white socks and a vest with buckled shoes. His silver hair is kept up in a ponytail inside a small hat. He has gleaming, smiling gray eyes.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his music dream.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker, Entrepeneur, Artistic. Bonds: Job, Adventurer. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Ernest Addington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 17 (+3)14 (+2)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. A small bag of saffron. (80 gp).


Social Check DCs

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