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Advanced [show]


Norman Washington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is singed and shortened. His brown eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norman took refuge in the large cave and found the beat up crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and seeks redemption

Flaws: Ugly, Impulsive. Bonds: Criminal record, Military, Nature. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Washington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common, Auran, Infernal, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Nicholas Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and is generally well dressed albeit a few years behind the times. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Unemployed, but he got bored and became a Masseuse. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Selfish. Bonds: Attractive, Job, Religious. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicholas Eastaughffe, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: A silver and pearl hairclip (80 gp).


Social Check DCs


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His skin is flawless and his amber eyes scan people very quickly.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Family, Mentor, Criminal record, Adventurer. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Geoffrey Benson, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)7 (-2) 6 (-2)10 (+0)
Skills Arcana +0, Nature +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Peridot (30 gp). Lapis lazuli (16 gp). Black pearl (300 gp). Zircon (30 gp).


Social Check DCs


Raymond Gladstone, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His silver hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Nature, Family. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Raymond Gladstone, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Simon Wellington, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is dressed in a clean grey cloak covering his clean studded leather. He has a very tight haircut. His eyes are gray and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Armorer and found it very stressful. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Simon Wellington, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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