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NPC Generator

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Advanced [show]


Clerebold Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and marry his brother to traveling adventurers

Ideals: Philantrophist, Opinionated, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Hallewell, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Hadley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has moderate length brown hair. His eyes are amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: Charles hails from a village terrorized by gnolls. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Impeccable, Professionalism. Bonds: Attractive, Enemies, Criminal record. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Charles Hadley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp. Alexandrite (700 gp). Hematite (8 gp).


Social Check DCs


Hugh Marleigh, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is smooth and relatively long. This green eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane, Impulsive. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Hugh Marleigh, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)15 (+2) 16 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Charles Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a white and tan robe with the hood down. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He became a Tanner soon after.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Charles Wallace, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Bradley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is thinning but still full. His eyes are brown and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur, Athletic, Fighting. Bonds: Religious, Rich. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Dustin Bradley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp. Red-brown spinel (60 gp). 1 Masterwork studded leather. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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