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NPC Generator

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Advanced [show]


Gerard Clive, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown, dusty cloak. His auburn hair is cut short. His brown eyes peer out from beneath his top brown hat.

Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Bonds: Poor, Criminal record, Nature, Mentor. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Gerard Clive, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (600 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gunter Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He has moderate length blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist, Professionalism. Bonds: Rich, Slave, Religious. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Gunter Blyth, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Orc
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lance Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. After months of barely getting by, Lance managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Lance Gentry, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Clerebold Morley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a green suit, yellow shirt, and black tie, and is pretty ugly. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Clerebold Morley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wymar Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has no hair. His fierce hazel eyes like to dwell on things.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Born in the north to a Shoemaker, Wymar learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Wymar Chester, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 sp. Black opal (700 gp).


Social Check DCs

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