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Advanced [show]


Peter Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length black hair. His green eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to unite with his sister

Ideals: Fighting, Athletic, Opinionated. Flaws: Addict. Bonds: Rich, Family. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Peter Yorke, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Locksmith, Norman learned a great deal about his father's area of expertise. A gifted student he started as a Brewer, but he got bored and became a Locksmith. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and wants a kiss

Flaws: Secretive. Bonds: Rich, Has a crush, Job. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Norman Hayley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 13 (+1)5 (-3)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: Eye agate (13 gp). Chrysoprase (30 gp). Silver pearl (140 gp). 1 Superior lock. 1 Disguise kit.


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair has been sun bleached extensively. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Addict, Insane. Bonds: Attractive, Slave. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Randal Wakefield, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Alex Burton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a large brown jacket. He has no hair. His fierce gray eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Family, Rich, Nature. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Alex Burton, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Cromwell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his auburn hair up. His amber eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Healer father left him crippled. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Military. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Bertram Cromwell, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Black opal (500 gp). Malachite (15 gp).


Social Check DCs

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